2012

Table Of Contents
Ribbon: Mesh tab Primitives panel Box
Menu: Draw Modeling Meshes Primitives Box
Toolbar: Smooth Mesh Primitives, Smooth Mesh
Summary
The basic mesh forms, known as mesh primitives, are the equivalent of the
primitive forms for 3D solids.
You can reshape mesh objects by smoothing, creasing, refining, and splitting
faces. You can also drag edges, faces, and vertices to mold the overall form.
NOTE By default, new mesh primitives are created with no smoothness. To change
the default smoothness, enter mesh at the Command prompt. Specify the Settings
option before you specify the type of mesh primitive you want to create.
List of Prompts
The following prompts are displayed.
Select primitive [
Box/Cone/CYlinder/Pyramid/Sphere/Wedge/Torus/SEttings]
Box
Creates a 3D mesh box.
Specify the length of the sides.
MESH | 1127