2012

Table Of Contents
Noise Property Settings
Quick Reference
See also:
Noise
Controls the property settings for the Noise procedural map.
List of Options
The following options are displayed.
Appearance
Noise Type Creates random perturbation of a surface based on the interaction
of two colors.
Regular. Generates plain noise. Basically the same as fractal noise with
levels setting at 1. When the noise type is set to Regular, the Levels spinner
is inactive (because Regular is not a fractal function).
Fractal. Generates noise using a fractal algorithm. The Levels option sets
the number of iterations for fractal noise.
Turbulence. Generates fractal noise with an absolute value function applied
to it to make fault lines. Note that the noise amount must be greater than
0 to see any effects of turbulence.
Size Sets the scale of the noise function. Smaller values give smaller chunks
of noise.
Color 1 Provides the option of selecting a color for one of the components.
Click the color box to display the Select Color dialog box.
Color 2 Provides the option of selecting a color for the component.
Click the color box to display the Select Color dialog box.
Noise Threshold
Low Specifies the low noise threshold. Range = 0 to 1; Default = 0.
High Specifies the high noise threshold. Range = 0 to 1; Default = 1.
Levels Determines how much fractal energy is used for the Fractal and
Turbulence noise functions. You can set the exact amount of turbulence you
want and also animate the number of fractal levels. Default = 3.
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