2011

Table Of Contents
Create target cameras in Autodesk
®
3ds Max to accurately import cameras
into AutoCAD.
Materials Imports materials. The number of materials in the FBX file is
indicated in parentheses.
Assign Objects To Layers
Specifies how to assign layers for the imported objects.
New Layer Assigns the imported objects to a new layer. The name displayed
in parentheses is both the file name and the new layer name.
Current Layer Assigns the imported objects to the current layer.
By Material New layers are created based on the number of materials imported
and objects are placed on the new layers. The layer names correspond to the
material names.
Unit Conversion
Displays the units of measurement for the current drawing and imported file
and sets the conversion.
FBX File Units Displays the unit of measurement for the imported FBX file.
Current Drawing Units Displays the unit of measurement for the current
drawing. Accept the default values to convert the imported objects to the
current drawing units.
Block
Imports the contents of the FBX file as a block.
Insert File As Block Inserts the contents of the imported FBX file as a block
to the block definition table. You can move, scale, rotate, and make other
modifications to the block.
Name Specifies the block name. The FBX file name is used as the default.
-FBXIMPORT
Related procedures:
Import FBX Files
Imports an Autodesk
®
FBX file containing objects, lights, camera and materials.
-FBXIMPORT | 793