2011

Table Of Contents
shortcut keys Keys and key combinations that start commands; for example, CTRL+S saves
a file. The function keys (F1, F2, and so on) are also shortcut keys. Also known as accelerator
keys.
shortcut menu The menu displayed at your cursor location when you right-click your
pointing device. The shortcut menu and the options it provides depend on the pointer
location and other conditions, such as whether an object is selected or a command is in
progress.
shot A saved view that can later be restored by name or with ShowMotion. A shot can
contain a static thumbnail of the saved view or camera motion that can be played back as
an animation.
ShowMotion User interface element where you can access named views (shots) that are
stored in the current drawing. The named views (shots) are organized by sequences and can
contain movements.
sky The background color of the drawing area when perspective projection is turned on.
The sky displays with a color gradient between the sky horizon (nearest to the horizon) and
the sky zenith (opposite the horizon). See also ground plane.
slide file A file that contains a raster image or snapshot of the objects displayed in the
drawing area. Slide files have the file extension .sld. (MSLIDE, VSLIDE)
slide library A collection of slide files organized for convenient retrieval and display. Slide
library names have the extension .slb and are created with the slidelib.exe utility.
slide-out panel An area on the ribbon associated with a ribbon panel. A slide-out panel
contains additional tools and controls. See also ribbon panel and ribbon.
smooth shading Smoothing of the edges between polygon faces.
smoothness A property of mesh objects that controls the roundness of the object. Objects
with higher levels of smoothness have more faces, or tessellations.
snap angle The angle that the snap grid is rotated.
snap grid The invisible grid that locks the pointer into alignment with the grid points
according to the spacing set by Snap. Snap grid does not necessarily correspond to the visible
grid, which is controlled separately by GRID. (SNAP)
Snap mode A mode for locking a pointing device into alignment with an invisible rectangular
grid. When Snap mode is on, the screen crosshairs and all input coordinates are snapped
to the nearest point on the grid. The snap resolution defines the spacing of this grid. See
also Object Snap mode. (SNAP)
snap resolution The spacing between points of the snap grid.
2672 | Chapter 52 Glossary