2011

Table Of Contents
By Material Creates a layer for each material in the 3ds MAX file and places
objects to which that material is attached on that layer. The name of the layer
is the same as the name of the material.
By Object Color Creates a layer for each object color in the 3ds MAX file.
Each 3ds MAX object is placed on the layer corresponding to its color. The
name of the layer is COLORnn, where nn is the 3ds MAX color index. If the
3ds MAX file contains objects with no color, these objects are placed on a
layer called COLORNONE.
Single Layer Creates a single layer called AVLAYER and places all objects on
that layer.
Multiple Material Objects
3ds MAX assigns materials by face, element, or object. AutoCAD assigns
materials by object only. When AutoCAD encounters a 3ds MAX object
assigned multiple materials, AutoCAD must find a way to handle the
assignment.
Always Prompt
Displays the Material Assignment Alert dialog box for each object with multiple
materials. The dialog box displays the name of the object. The options you
select determine how 3DSIN handles the assignment. The options are as
follows:
Split Object by Material Splits the object into multiple objects, one for each
material. This preserves the material assignments that were made in the 3ds
MAX file. It also increases the complexity of the drawing geometry.
Assign First Material Assigns the first material assigned to each
multiple-material object to the entire object. See the 3ds MAX documentation
for an explanation of how the first-assigned material is determined.
Select a Material Assigns one of the materials that was assigned to the object
in the 3ds MAX file to the entire object. Select the material from the list below
this option, or choose NONE to revert to the AutoCAD default material.
Split by Material
Splits all objects with multiple materials into multiple objects, one for each
material. This preserves the material assignments that were made in the 3ds
MAX file. It also increases the complexity of the drawing geometry.
Assign First Material
Assigns the first material assigned to each multiple-material object to the entire
object. See the 3ds MAX documentation for an explanation of how the
first-assigned material is determined.
3D Studio File Import Options Dialog Box | 71