2011

Table Of Contents
Color Provides the option of selecting a color for the tile.
Click the color box to display the Select Color dialog box.
Horizontal Count Controls the number of tiles in a row. Default = 4.
Vertical Count Controls the number of tiles in a column. Default = 4.
Color Variance Controls the color variation of the tiles. Default = 0.05.
Fade Variance Controls the fading variation of the tiles.
UV Scaling Specifies the horizontal and vertical scaling for procedural maps
on materials.
Real World Size Adjusts the real world size of the map channel.
UV Rotation Rotates the map around the W axis of the UVW coordinate
system. Rotation is not available for spherical and cylindrical mapping. Use
MATERIALMAP on page 1102 to display the mapping gizmo that can rotate box,
planar, spherical and cylindrical maps.
U Offset Moves the starting point of the map along the U axis.
V Offset Moves the starting point of the map along the V axis.
Waves Property Settings
Quick Reference
See also:
Waves
Controls the property settings for the Waves procedural map.
List of Options
The following options are displayed.
Color 1 Provides the option of selecting a color for the waves.
Click the color box to display the Select Color dialog box.
Color 2 Provides the option of selecting a second color for the waves.
Click the color box to display the Select Color dialog box.
UVW Offset Moves the starting point of the map along the UVW axes.
1096 | Chapter 13 M Commands