2011

Table Of Contents
Tile causes the map to be tiled within the material. Mirror causes the map to
be tiled, but each tile is a mirror of the adjacent one. None specifies no
modifications to the map pattern.
Map Property Settings
Quick Reference
See also:
Modify Map Properties
The map property settings displayed on the Texture Editor depend on the
selected map type.
Access Methods
Button
Ribbon: Render tab Materials panel Materials Editor
Menu: View Render Materials Editor
Toolbar: Render
Summary
For each map type there are different property settings. See each map type for
specific settings:
Checker
Gradient
Marble
Noise
Speckle
Tiles
Waves
Texture Editor | 1089