2004
Table Of Contents
- Contents
- Chapter 1 - Find the Information You Need
- Part 1 - The User Interface
- Part 2 - Start, Organize, and Save a Drawing
- Part 3 - Control the Drawing Views
- Part 4 - Create and Modify Objects
- Chapter 14 - Control the Properties of Objects
- Chapter 15 - Use Precision Tools
- Chapter 16 - Draw Geometric Objects
- Chapter 17 - Change Existing Objects
- Part 5 - Hatches, Notes, and Dimensions
- Chapter 18 - Hatches, Fills, and Wipeouts
- Chapter 19 - Notes and Labels
- Chapter 20 - Dimensions and Tolerances
- Part 6 - Create Layouts and Plot Drawings
- Chapter 21 - Create Layouts
- Chapter 22 - Plot Drawings
- Part 7 - Share Data Between Drawings and Applications
- Chapter 23 - Reference Other Drawing Files (Xrefs)
- Chapter 24 - Link and Embed Data (OLE)
- Chapter 25 - Work with Data in Other Formats
- Chapter 26 - Access External Databases
- Overview of Using AutoCAD with External Databases
- Access a Database from Within AutoCAD
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Part 8 - Work with Other People and Organizations
- Chapter 27 - Protect and Sign Drawings
- Chapter 28 - Use the Internet to Share Drawings
- Chapter 29 - Insert and View Markups
- Chapter 30 - Publish Drawing Sets
- Part 9 - Create Realistic Images and Graphics
- Glossary
- Index
Review Electronic Markups | 817
Default Properties of Inserted Markups
Markups from an RML file inserted in a drawing automatically inherit the
default properties of the _MARKUP_ layer, which are listed in the following
table.
Identify and Separate Markup Objects
When you insert multiple markup files into a drawing, all of the markups are
placed on the
_MARKUP_ layer. For example, if you have one markup file
inserted, the
_MARKUP_ layer includes markups from that file; if you then
insert a second markup file, its markups are mixed with the first markups on
the
_MARKUP_ layer.
To avoid confusion, you can rename the
_MARKUP_ layer before inserting
additional markup files. For example, you can use the layer names
MARKUP1,
MARKUP2, MARKUP3, and so on, to distinguish one set of markups from
another. If you move markup objects off the
_MARKUP_ layer, be careful not
to lose track of them. Unless you provide a mechanism for identifying them,
such as differing layers, inserted markups are indistinguishable from the
other objects in the drawing.
Edit Markup Objects
Because the
_MARKUP_ layer is automatically locked after an insertion, you
must unlock it before editing the markup objects.
Default properties of the _MARKUP_ layer
Property Default value
Name _MARKUP_
On/off for display On
Freeze in all viewports Off
Locked/unlocked Locked
Color Red
Linetype CONTINUOUS
Lineweight Default
Plot/don’t plot Plot