2004
Table Of Contents
- Contents
- Chapter 1 - Find the Information You Need
- Part 1 - The User Interface
- Part 2 - Start, Organize, and Save a Drawing
- Part 3 - Control the Drawing Views
- Part 4 - Create and Modify Objects
- Chapter 14 - Control the Properties of Objects
- Chapter 15 - Use Precision Tools
- Chapter 16 - Draw Geometric Objects
- Chapter 17 - Change Existing Objects
- Part 5 - Hatches, Notes, and Dimensions
- Chapter 18 - Hatches, Fills, and Wipeouts
- Chapter 19 - Notes and Labels
- Chapter 20 - Dimensions and Tolerances
- Part 6 - Create Layouts and Plot Drawings
- Chapter 21 - Create Layouts
- Chapter 22 - Plot Drawings
- Part 7 - Share Data Between Drawings and Applications
- Chapter 23 - Reference Other Drawing Files (Xrefs)
- Chapter 24 - Link and Embed Data (OLE)
- Chapter 25 - Work with Data in Other Formats
- Chapter 26 - Access External Databases
- Overview of Using AutoCAD with External Databases
- Access a Database from Within AutoCAD
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Part 8 - Work with Other People and Organizations
- Chapter 27 - Protect and Sign Drawings
- Chapter 28 - Use the Internet to Share Drawings
- Chapter 29 - Insert and View Markups
- Chapter 30 - Publish Drawing Sets
- Part 9 - Create Realistic Images and Graphics
- Glossary
- Index
396 | Chapter 17 Change Existing Objects
Stretch Objects
To stretch an object, you specify a base point and then a point of displace-
ment. Because stretching moves the endpoints that lie within the crossing
selection window, you must select the object with a crossing selection. To
stretch with greater accuracy, you can combine grip editing with object
snaps, grid snaps, and relative coordinate entry.
Scale Objects
With scaling you can make an object larger or smaller, but you cannot alter
its proportions. You can scale it by specifying a base point and a length,
which is used as a scale factor based on the current drawing units, or by enter-
ing a scale factor. You can also specify the current length and a new length
for the object.
Scaling changes the size of all dimensions of the selected object. A scale factor
greater than 1 enlarges the object. A scale factor less than 1 shrinks the
object.
You can also scale by reference. Scaling by reference uses an existing measure-
ment as a basis for the new size. To scale by reference, specify the current
measurement and then the new desired size. For example, if one side of an
object is 4.8 units long and you want to expand it to 7.5 units, use 4.8 as the
reference length.
1
2
objects selected with a
crossing selection
3
4
resultpoints specified for
stretch
object selected
object scaled by factor
of 0.5
result
2
1