2004
Table Of Contents
- Contents
- Chapter 1 - Find the Information You Need
- Part 1 - The User Interface
- Part 2 - Start, Organize, and Save a Drawing
- Part 3 - Control the Drawing Views
- Part 4 - Create and Modify Objects
- Chapter 14 - Control the Properties of Objects
- Chapter 15 - Use Precision Tools
- Chapter 16 - Draw Geometric Objects
- Chapter 17 - Change Existing Objects
- Part 5 - Hatches, Notes, and Dimensions
- Chapter 18 - Hatches, Fills, and Wipeouts
- Chapter 19 - Notes and Labels
- Chapter 20 - Dimensions and Tolerances
- Part 6 - Create Layouts and Plot Drawings
- Chapter 21 - Create Layouts
- Chapter 22 - Plot Drawings
- Part 7 - Share Data Between Drawings and Applications
- Chapter 23 - Reference Other Drawing Files (Xrefs)
- Chapter 24 - Link and Embed Data (OLE)
- Chapter 25 - Work with Data in Other Formats
- Chapter 26 - Access External Databases
- Overview of Using AutoCAD with External Databases
- Access a Database from Within AutoCAD
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Part 8 - Work with Other People and Organizations
- Chapter 27 - Protect and Sign Drawings
- Chapter 28 - Use the Internet to Share Drawings
- Chapter 29 - Insert and View Markups
- Chapter 30 - Publish Drawing Sets
- Part 9 - Create Realistic Images and Graphics
- Glossary
- Index
388 | Chapter 17 Change Existing Objects
To offset an object through a point
1 From the Modify menu, choose Offset.
2 Enter t (Through).
3 Select the object to offset.
4 Specify the through point.
5 Select another object to offset, or press
ENTER to end the command.
Modify toolbar
Command line
OFFSET
Mirror Objects
Mirroring creates a mirror image of objects. It is useful for creating symmet-
rical objects because you can quickly draw half the object and then mirror it
instead of drawing the entire object.
You flip objects about an axis called a mirror line to create a mirror image. To
specify this temporary mirror line, you enter two points. You can choose
whether to delete or retain the original objects. Mirroring works in any plane
parallel to the XY plane of the current UCS.
When you mirror text, attributes, and attribute definitions, they are reversed
or turned upside down in the mirror image. To prevent this, set the
MIRRTEXT
system variable to 0 (off). Text then has the same alignment and justification
as before the mirroring. Compare the following illustrations.
1
2
3
4
mirror
line
object selected with
window
mirror line defined
with two points
result with original
object retained
before MIRROR after MIRROR
(MIRRTEXT = 1)
after MIRROR
(MIRRTEXT = 0)