2004
Table Of Contents
- Contents
- Chapter 1 - Find the Information You Need
- Part 1 - The User Interface
- Part 2 - Start, Organize, and Save a Drawing
- Part 3 - Control the Drawing Views
- Part 4 - Create and Modify Objects
- Chapter 14 - Control the Properties of Objects
- Chapter 15 - Use Precision Tools
- Chapter 16 - Draw Geometric Objects
- Chapter 17 - Change Existing Objects
- Part 5 - Hatches, Notes, and Dimensions
- Chapter 18 - Hatches, Fills, and Wipeouts
- Chapter 19 - Notes and Labels
- Chapter 20 - Dimensions and Tolerances
- Part 6 - Create Layouts and Plot Drawings
- Chapter 21 - Create Layouts
- Chapter 22 - Plot Drawings
- Part 7 - Share Data Between Drawings and Applications
- Chapter 23 - Reference Other Drawing Files (Xrefs)
- Chapter 24 - Link and Embed Data (OLE)
- Chapter 25 - Work with Data in Other Formats
- Chapter 26 - Access External Databases
- Overview of Using AutoCAD with External Databases
- Access a Database from Within AutoCAD
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Part 8 - Work with Other People and Organizations
- Chapter 27 - Protect and Sign Drawings
- Chapter 28 - Use the Internet to Share Drawings
- Chapter 29 - Insert and View Markups
- Chapter 30 - Publish Drawing Sets
- Part 9 - Create Realistic Images and Graphics
- Glossary
- Index
Modify Objects | 377
In the following example, you specify the reference angle by selecting two
points on the object to rotate. You select the object to be rotated (1), specify
the base point (2) by using the Midpoint object snap on the window shown,
and then use the Reference option to specify the angle of rotation. For the
reference angle, specify two points: the midpoint of the window (2) and the
endpoint of the window (3). Rotate the window by dragging it and specify
the endpoint of the wall (4).
Rotate an Object in 3D
With ROTATE, you can rotate objects in 2D about a specified point. The
direction of rotation is determined by the current UCS. ROTATE3D rotates
objects in 3D about a specified axis. You can specify the axis of rotation using
two points; an object; the X, Y, or Z axis; or the Z direction of the current
view. To rotate 3D objects, you can use either ROTATE or ROTATE3D.
To rotate an object
1 From the Modify menu, choose Rotate.
2 Select the object to rotate.
3 Specify the base point for the rotation.
4 Do one of the following:
■ Enter the angle of rotation.
■ Drag the object around its base point and specify a point location to
which you want to rotate the object.
Modify toolbar
Command line
ROTATE
To rotate an object using a reference angle
1 From the Modify menu, choose Rotate.
2 Select the object to rotate (1).
object selected
reference angle
specified
new angle specified—
object rotated
1
2
3
4