2004
Table Of Contents
- Contents
- Chapter 1 - Find the Information You Need
- Part 1 - The User Interface
- Part 2 - Start, Organize, and Save a Drawing
- Part 3 - Control the Drawing Views
- Part 4 - Create and Modify Objects
- Chapter 14 - Control the Properties of Objects
- Chapter 15 - Use Precision Tools
- Chapter 16 - Draw Geometric Objects
- Chapter 17 - Change Existing Objects
- Part 5 - Hatches, Notes, and Dimensions
- Chapter 18 - Hatches, Fills, and Wipeouts
- Chapter 19 - Notes and Labels
- Chapter 20 - Dimensions and Tolerances
- Part 6 - Create Layouts and Plot Drawings
- Chapter 21 - Create Layouts
- Chapter 22 - Plot Drawings
- Part 7 - Share Data Between Drawings and Applications
- Chapter 23 - Reference Other Drawing Files (Xrefs)
- Chapter 24 - Link and Embed Data (OLE)
- Chapter 25 - Work with Data in Other Formats
- Chapter 26 - Access External Databases
- Overview of Using AutoCAD with External Databases
- Access a Database from Within AutoCAD
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Part 8 - Work with Other People and Organizations
- Chapter 27 - Protect and Sign Drawings
- Chapter 28 - Use the Internet to Share Drawings
- Chapter 29 - Insert and View Markups
- Chapter 30 - Publish Drawing Sets
- Part 9 - Create Realistic Images and Graphics
- Glossary
- Index
312 | Chapter 16 Draw Geometric Objects
You can use REVOLVE on closed objects such as polylines, polygons, rectan-
gles, circles, ellipses, and regions. You cannot use
REVOLVE on 3D objects,
objects contained within a block, polylines that have crossing or intersecting
segments, or polylines that are not closed.
Create a Composite Solid
You can combine, subtract, and find the intersection of existing solids to
create composite solids.
With
UNION, you can combine the total volume of two or more solids or two
or more regions into a composite object.
With
SUBTRACT, you can remove the common area of one set of solids from
another. For example, you can use
SUBTRACT to add holes to a mechanical
part by subtracting cylinders from the object.
Y axis
1
2
2
original polyline revolved about X axis revolved about Y axis
object to revolve selected
axis selected
result
1
2
X axis
1
objects to be combined result
1
2