2004
Table Of Contents
- Contents
- Chapter 1 - Find the Information You Need
- Part 1 - The User Interface
- Part 2 - Start, Organize, and Save a Drawing
- Part 3 - Control the Drawing Views
- Part 4 - Create and Modify Objects
- Chapter 14 - Control the Properties of Objects
- Chapter 15 - Use Precision Tools
- Chapter 16 - Draw Geometric Objects
- Chapter 17 - Change Existing Objects
- Part 5 - Hatches, Notes, and Dimensions
- Chapter 18 - Hatches, Fills, and Wipeouts
- Chapter 19 - Notes and Labels
- Chapter 20 - Dimensions and Tolerances
- Part 6 - Create Layouts and Plot Drawings
- Chapter 21 - Create Layouts
- Chapter 22 - Plot Drawings
- Part 7 - Share Data Between Drawings and Applications
- Chapter 23 - Reference Other Drawing Files (Xrefs)
- Chapter 24 - Link and Embed Data (OLE)
- Chapter 25 - Work with Data in Other Formats
- Chapter 26 - Access External Databases
- Overview of Using AutoCAD with External Databases
- Access a Database from Within AutoCAD
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Part 8 - Work with Other People and Organizations
- Chapter 27 - Protect and Sign Drawings
- Chapter 28 - Use the Internet to Share Drawings
- Chapter 29 - Insert and View Markups
- Chapter 30 - Publish Drawing Sets
- Part 9 - Create Realistic Images and Graphics
- Glossary
- Index
Create 3D Objects | 311
The 3D command creates a wedge shape defined by surfaces only.
Create an Extruded Solid
With
EXTRUDE, you can create solids by extruding (adding thickness to)
selected objects. You can extrude closed objects such as polylines, polygons,
rectangles, circles, ellipses, closed splines, donuts, and regions. You cannot
extrude 3D objects, objects contained within a block, polylines that have
crossing or intersecting segments, or polylines that are not closed. You can
extrude an object along a path, or you can specify a height value and a
tapered angle.
Use
EXTRUDE to create a solid from a common profile of an object, such as a
gear or sprocket.
EXTRUDE is particularly useful for objects that contain
fillets, chamfers, and other details that might otherwise be difficult to
reproduce except in a profile. If you create a profile using lines or arcs, use
the Join option of
PEDIT to convert them to a single polyline object or make
them into a region before you use
EXTRUDE.
Tapering the extrusion is useful specifically for parts that need their sides
defined along an angle, such as a mold used to create metal products in a
foundry. Avoid using extremely large tapered angles. If the angle is too large,
the profile can taper to a point before it reaches the specified height.
Create a Revolved Solid
With
REVOLVE, you can create a solid by revolving a closed object about the
X or Y axis of the current UCS, using a specified angle. You can also revolve
the object about a line, polyline, or two specified points. Similar to
EXTRUDE,
REVOLVE is useful for objects that contain fillets or other details that would
otherwise be difficult to reproduce in a common profile. If you create a pro-
file using lines or arcs that meet a polyline, use the
PEDIT Join option to
convert them to a single polyline object before you use
REVOLVE.
original object
extruded object
extruded and
tapered circle