2004
Table Of Contents
- Contents
- Chapter 1 - Find the Information You Need
- Part 1 - The User Interface
- Part 2 - Start, Organize, and Save a Drawing
- Part 3 - Control the Drawing Views
- Part 4 - Create and Modify Objects
- Chapter 14 - Control the Properties of Objects
- Chapter 15 - Use Precision Tools
- Chapter 16 - Draw Geometric Objects
- Chapter 17 - Change Existing Objects
- Part 5 - Hatches, Notes, and Dimensions
- Chapter 18 - Hatches, Fills, and Wipeouts
- Chapter 19 - Notes and Labels
- Chapter 20 - Dimensions and Tolerances
- Part 6 - Create Layouts and Plot Drawings
- Chapter 21 - Create Layouts
- Chapter 22 - Plot Drawings
- Part 7 - Share Data Between Drawings and Applications
- Chapter 23 - Reference Other Drawing Files (Xrefs)
- Chapter 24 - Link and Embed Data (OLE)
- Chapter 25 - Work with Data in Other Formats
- Chapter 26 - Access External Databases
- Overview of Using AutoCAD with External Databases
- Access a Database from Within AutoCAD
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Part 8 - Work with Other People and Organizations
- Chapter 27 - Protect and Sign Drawings
- Chapter 28 - Use the Internet to Share Drawings
- Chapter 29 - Insert and View Markups
- Chapter 30 - Publish Drawing Sets
- Part 9 - Create Realistic Images and Graphics
- Glossary
- Index
Use Coordinates and Coordinate Systems | 221
To enter cylindrical coordinates
At a prompt for a point, enter the coordinate values using the following
format:
x<[angle from X axis],z
■ X represents the distance from the UCS origin (0,0,0)
■ Angle from X axis represents the angle from the X axis in the XY plane.
■ Z represents the distance from the origin (0,0,0) along the Z axis.
For example, 4<60,2 represents a location that is 4 units along the X axis
from the UCS origin measured at 60 degrees from the positive X axis and at
2 units in the positive Z direction.
Enter Spherical Coordinates
Spherical coordinate entry in 3D is similar to polar coordinate entry in 2D.
You locate a point by specifying its distance from the origin of the current
UCS, its angle from the X axis (in the XY plane), and its angle from the XY
plane, each angle preceded by an open angle bracket (<) as in the following
format:
X<[angle from X axis]<[angle from XY plane]
In the following illustration, the coordinate 8<60<30 indicates a point 8
units from the origin of the current UCS in the XY plane, 60 degrees from the
X axis in the XY plane, and 30 degrees up the Z axis from the XY plane. The
coordinate 5<45<15 indicates a point 5 units from the origin, 45 degrees
from the X axis in the XY plane, and 15 degrees up from the XY plane.
5<45<15
8<30<30