2011

Table Of Contents
Dynamic input is not designed to replace the command window. You can
hide the command window to add screen area for drawing, but you will need
to display it for some operations. Press F2 to hide and display Command
prompts and error messages as needed. Alternately, you can undock the
command window and use Auto-hide to roll open or roll up the window.
Turn On or Turn Off Dynamic Input
Click the dynamic input button
on the status bar to turn dynamic
input on and off. You can turn it off temporarily by holding down the F12
key. Dynamic input has three components: pointer input, dimensional input,
and dynamic prompts. Right-click and click Settings to control what
is displayed by each component when dynamic input is on.
Pointer Input
When pointer input is on and a command is active, the location of the
crosshairs is displayed as coordinates in a tooltip near the cursor. You can
enter coordinate values in the tooltip instead of on the command line.
The default for second and subsequent points is relative polar coordinates
(relative Cartesian for RECTANG). There is no need to type the at sign (@). If
you want to use absolute coordinates, use the pound sign (#) prefix. For
example, to move an object to the origin, for the second point prompt, enter
#0,0.
Use the pointer input settings to change the default format for coordinates
and to control when pointer input tooltips are displayed.
Dimensional Input
When dimensional input is on, the tooltips display distance and angle values
when a Command prompts for a second point. The values in the dimensional
tooltips change as you move the cursor. Press Tab to move to the value you
want to change. Dimensional input is available for ARC, CIRCLE, ELLIPSE,
LINE, and PLINE.
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