2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Tools in the Application Window
- Other Tool Locations
- Customize the Drawing Environment
- Start and Save Drawings
- Control the Drawing Views
- Change Views
- Use Viewing Tools
- Display Multiple Views in Model Space
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Work with Sheets in a Sheet Set
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Constraints to Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and 2D Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Quick Start to Saving Settings for Plotting and Publishing
- Specify Page Setup Settings
- Overview of Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Determine the Drawing Orientation of a Layout
- Use the Layout Wizard to Specify Layout Settings
- Import PCP or PC2 Settings into a Layout
- Create and Use Named Page Setups
- Use Named Page Setups with Sheet Sets
- Plot Drawings
- Quick Start to Plotting
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Import Other File Formats
- Attach Files as Underlays
- Attach Raster Image Files
- Export Drawings to Other File Formats
- Use Drawings from Different Versions and Applications
- Extract Data from Drawings and Spreadsheets
- Access External Databases
- Overview of Using External Databases
- Access a Database from Within AutoCAD
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Manage Files with Autodesk Vault
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Use Markups for Design Review
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
block libraries 873
colors 870
copying 873
creating 865
cross sections as 1213
database links in 1881
dependencies 922
descriptions 890
drawing files as 853, 867
dynamic block definitions 901
fields in 1352, 1358
hyperlinks in 1951
in-place editing 1692
inserting blocks 853
linetypes 870
lineweights 870
model space settings 386
modifying 889, 1691–1692
object properties 870
OLE objects in 1700
publishing 3D files and 1653
removing 863
saving 910
tool palettes 874
updating 98, 890
Block Editor
about 904
Block Authoring palettes 907
correcting block definitions 910
custom block authoring tools 921
custom properties 939
dependency highlighting 922
dynamic block constraints 912
fully constrained objects 919
Parameters Manager 915
saving block definitions 910
testing blocks 909
block libraries
creating 873
inserting blocks 854
updating block definitions 890
block references
action parameters 859
annotations and 1247
associative dimensions and 1422
block attributes 876
clipping 1686
colors 871
constraints 805
database links in 1881
descriptions 890
dynamic blocks 901
editing 785, 889, 1692
exploding 786, 898
extracting data from 1833, 1841
grips 741
groups compared to 714
hyperlinks in 1951
inserting 853
layers and 852
leader objects and 1348
linetypes 871
model space settings 386
nested 872
non-uniform scaling 1843
OLE objects and 1700, 1720
orientation 1256
paper space and 868
pasted objects as 725
pasted text as 1335
properties 870
publishing 3D files and 1653
saving changes to 1698
scaling 853
table cells and 1407
updating 894
visibility 861
xrefs vs. 868
block template files 1647
blocks 865
BMP files (bitmaps)
exporting 1811
importing 1781
pasting 725
plotting to 1613
BOM (bills of materials) 1397, 1833
Boolean operators
database queries 1903
borders (table cells) 1404
boundaries
boundary edges 763
gaps in 688, 1269
2196 | Index