2011

Table Of Contents
RENDERWIN
Displays the Render window without starting a rendering operation.
RPREF
Displays or hides the Advanced Render Settings palette for access to advanced
rendering settings.
Save and Redisplay Rendered Images
You can save a rendering and then redisplay it later. Redisplaying is much
faster than rendering again.
Save a Rendered Image
You can render directly to a file or save a temporary history entry to one of
several different file formats.
After creating a rendering, you can save the image for redisplay at a later time.
Depending on the render settings and render preset youve chosen, rendering
can be a time-consuming process. However, redisplaying a previously rendered
image is instantaneous.
To save a rendered image, you can render directly to a file, you can render to
the viewport and then save the image, or you can render to the Render Window
and save or save a copy of the image. Once an image is saved, you can view
your images at any time. Saved images can also be used as texture maps for
materials that youve created.
Render Directly to a File
No matter how your display is configured, you can bypass the screen and
redirect your rendering to a file. An advantage of not rendering to the screen
is that you can render to higher resolutions than your current display
configuration permits. You can then view that image on other systems with
higher-resolution displays. You set the file location and file name by setting
the Image Target in the Advanced Render Settings palette or on the Render
panel of the ribbon. Rendered images are saved to one of several file formats,
such as BMP, TGA, TIF, PCX, JPG, and PNG.
Save a Viewport Rendering
You can choose to render to a viewport. After rendering a model to a viewport,
you use SAVEIMG to save the displayed image to one of the following file
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