2011

Table Of Contents
Environment dialog box. For example, the back clipping plane of a camera is
active and located 30 feet from the camera location. If you want fog to start
15 feet from the camera and spread away indefinitely, you set the Near Distance
to 50 and the Far Distance to 100.
The density of the fog or depth cueing is controlled by the Near and Far Fog
Percentages. These settings have a range of 0.0001 to 100. Higher values mean
the fog or depth cueing is more opaque.
TIP For smaller scale models, the Near and Far Fog Percentage setting may need
to be set below 1.0 to see the desired effect.
Backgrounds
A background is basically a backdrop that displays behind your model.
Backgrounds can be a single color, a multi-color gradient, or a bitmap image.
Backgrounds work best when you are rendering still images, or animations in
which the view doesnt change or the camera doesn't move. You set
backgrounds from the View Manager. Once set, the background is associated
with the named view or camera and is saved with the drawing.
To use fog / depth cueing
1 Select a camera and open its Property palette.
2 Turn on its front or back clipping plane.
3 Set the clipping plane offset value.
4 Click Visualize tab Render panel Environment.
5 Turn on Enable Fog and set the color of the fog or depth cueing.
Control the Rendering Environment | 2117