2011

Table Of Contents
System Variables
3DCONVERSIONMODE
Used to convert material and light definitions to the current product release.
CMATERIAL
Sets the material of new objects.
LOGEXPPHYSICALSCALE
Controls the relative brightness of self-illuminated materials in a photometric
environment.
MATBROWSERSTATE
Controls the state of the Materials Browser.
MATEDITORSTATE
Indicates whether the Materials Editor is open or closed.
MATERIALSPATH
Specifies the path of the materials libraries.
VSMATERIALMODE
Controls the display of materials in the current viewport.
Manage and Organize Materials
Duplicate materials to different libraries to create your own organization.
When a material is moved, a copy is created and it is added to the new
category. If the material is copied into the root node, its original category is
maintained and recreated in the new library. There are two ways to move
materials:
Drag and drop. You can drag swatches or materials from a library to the
Materials in This Document section in the Materials Browser. You can also
drag materials from a library to another library. A new copy of the material
is created and saved with the drawing.
Shortcut menu. You can use the shortcut menu to copy a material to a
new library. Use the Add To option and then select, for example, material
in the library copied to the document or a library material copied to another
library.
Manage and Organize Materials | 2077