2011

Table Of Contents
6 Press Enter twice to exit the command. A distant light is not displayed
as a light glyph.
To change the properties of a distant light. Enter lightlist at the command
prompt. In the Lights in Model window, double click on the distant light
name from the light list and use the Lighting Properties palette to change
its color and other properties.
Assigning a Shape to a Light
Assigning a shape to a light modifies the illumination of a scene.
Area and Linear Lights
The "area" parameter on the light is a property of a light. Just as a light can
have a color, it can also be assigned a shape. For example, you can shape it
like a rectangle so that it acts like panel lighting in a ceiling. Or you can shape
it like a line, so it acts like a narrow fluorescent light tube. The area light is a
way to assign a shape to the light. The shape affects the rendering and shadows
in the same way that a panel light casts different light than a tube light in the
real world.
The shape property is available in the Lighting Properties palette. This property
is displayed on the palette based on the type of property selected. Under the
Render Shadow Detail panel, there is a Type property. This specifies the type
of shadow cast by the light. The following types are available: Soft (shadow)
map, Sharp (default), Soft (sampled). By selecting the Soft (sampled) option,
the Shape property becomes available.
The available shapes depend on the type of light. You can select the Type
property for the light distribution under the General panel in the Lighting
Properties palette. If Spotlight and Soft (sampled) are selected, then the Shape
types available are Rectangular and Disk. If Point and Soft (sampled) are
selected, then the following shapes are available: Linear, Rectangular, Disk,
Cylinder, and Sphere. If Web and Soft (sampled) are selected, then the
following shapes are available: Linear, Rectangular, Disk, Cylinder, and Sphere.
You can use the samples property on the area light to control the trade-off
between rendering time and shadow accuracy.
The Visible Render property found under the Rendered Shadows Details panel
controls the visibility of the shape in the rendering of the scene.
Assigning a Shape to a Light | 2041