2011

Table Of Contents
The LIGHTINGUNITS system variable controls whether lights are imported
as standard or photometric lights.
When exporting FBX files from AutoCAD to 3ds Max,
3D objects, 2D objects with thickness, lights, cameras, and materials are
rotated by 90 degrees on the Z axis.
You can export 2D objects by increasing their thickness. Any visible and
renderable object with thickness can be exported to FBX.
To export a 2D object to an FBX file, increase its thickness to convert to a 3D
object. Any visible and renderable object or geometry with thickness can be
exported to FBX.
To import an FBX file
1 In AutoCAD, click Insert tab Import panel Import.
2 In the Import File dialog box, select the FBX file type, select the FBX file,
and click Open.
The FBX Import Options dialog box displays.
3 Specify the items to be imported, the assigned layer for the objects, and
the conversion units. Importing the FBX file as a block allows you to
modify it.
4 Click Ok to import the as specified.
Quick Reference
FBXIMPORT
Imports an Autodesk
®
FBX file, which can contain objects, lights, cameras
and materials.
Import 3D Point Cloud Files
Index and attach point cloud data created with 3D tripod and LiDAR scanners.
Import 3D Point Cloud Files | 1735