2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Tools in the Application Window
- Other Tool Locations
- Customize the Drawing Environment
- Start and Save Drawings
- Control the Drawing Views
- Change Views
- Use Viewing Tools
- Display Multiple Views in Model Space
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Work with Sheets in a Sheet Set
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Constraints to Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and 2D Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Quick Start to Saving Settings for Plotting and Publishing
- Specify Page Setup Settings
- Overview of Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Determine the Drawing Orientation of a Layout
- Use the Layout Wizard to Specify Layout Settings
- Import PCP or PC2 Settings into a Layout
- Create and Use Named Page Setups
- Use Named Page Setups with Sheet Sets
- Plot Drawings
- Quick Start to Plotting
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Import Other File Formats
- Attach Files as Underlays
- Attach Raster Image Files
- Export Drawings to Other File Formats
- Use Drawings from Different Versions and Applications
- Extract Data from Drawings and Spreadsheets
- Access External Databases
- Overview of Using External Databases
- Access a Database from Within AutoCAD
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Manage Files with Autodesk Vault
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Use Markups for Design Review
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
Create 3D Mesh Primitives . . . . . . . . . . . . . . . . . . . . 1049
Construct Meshes from Other Objects . . . . . . . . . . . . . . 1067
Create Meshes by Conversion . . . . . . . . . . . . . . . . . . 1074
Create Custom Mesh (Legacy) . . . . . . . . . . . . . . . . . . 1078
Create Wireframe Models . . . . . . . . . . . . . . . . . . . . . . . . 1083
Add 3D Thickness to Objects . . . . . . . . . . . . . . . . . . . . . . 1087
Chapter 25
Modify 3D Models . . . . . . . . . . . . . . . . . . . . . . . 1091
Overview of Modifying 3D Objects . . . . . . . . . . . . . . . . . . 1091
Use Gizmos to Modify Objects . . . . . . . . . . . . . . . . . . . . . 1093
Overview of Using Gizmos . . . . . . . . . . . . . . . . . . . . 1093
Use the Gizmos . . . . . . . . . . . . . . . . . . . . . . . . . . 1095
Move 3D Objects . . . . . . . . . . . . . . . . . . . . . . . . . 1099
Rotate 3D Objects . . . . . . . . . . . . . . . . . . . . . . . . . 1102
Scale 3D Objects . . . . . . . . . . . . . . . . . . . . . . . . . 1104
Use Grips to Modify Solids and Surfaces . . . . . . . . . . . . . . . . 1109
Use 3D Subobject Grips . . . . . . . . . . . . . . . . . . . . . . 1109
Cycle Through and Filter Subobjects . . . . . . . . . . . . . . . 1112
Use Grips to Edit 3D Solids and Surfaces . . . . . . . . . . . . . 1115
Modify 3D Subobjects . . . . . . . . . . . . . . . . . . . . . . . . . 1119
Move, Rotate, and Scale 3D Subobjects . . . . . . . . . . . . . 1119
Modify Faces on 3D Objects . . . . . . . . . . . . . . . . . . . 1122
Modify Edges on 3D Objects . . . . . . . . . . . . . . . . . . . 1126
Modify Vertices on 3D Objects . . . . . . . . . . . . . . . . . . 1131
Work with Complex 3D Solids and Surfaces . . . . . . . . . . . . . . 1134
Display Original Forms of Composite Solids . . . . . . . . . . . 1134
Modify Composite Solids and Surfaces . . . . . . . . . . . . . . 1136
Shell and Remove Redundancies in 3D Objects . . . . . . . . . 1138
Press or Pull Bounded Areas . . . . . . . . . . . . . . . . . . . 1140
Add Edges and Faces to Solids . . . . . . . . . . . . . . . . . . 1142
Modify Properties of 3D Solid, Surface, and Mesh . . . . . . . . . . . 1144
Modify Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1149
Overview of Modifying Surfaces . . . . . . . . . . . . . . . . . 1149
Trim and Untrim Surfaces . . . . . . . . . . . . . . . . . . . . 1151
Extend a Surface . . . . . . . . . . . . . . . . . . . . . . . . . 1153
Fillet a Surface . . . . . . . . . . . . . . . . . . . . . . . . . . 1154
Edit NURBS Surfaces . . . . . . . . . . . . . . . . . . . . . . . 1155
Analyze Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . 1158
Modify Mesh Objects . . . . . . . . . . . . . . . . . . . . . . . . . . 1167
Overview of Modifying Meshes . . . . . . . . . . . . . . . . . 1168
Change Mesh Smoothness Levels . . . . . . . . . . . . . . . . 1172
Refine Mesh Objects or Subobjects . . . . . . . . . . . . . . . . 1176
Add Creases to Mesh . . . . . . . . . . . . . . . . . . . . . . . 1178
Modify Mesh Faces . . . . . . . . . . . . . . . . . . . . . . . . 1181
Create and Close Mesh Gaps . . . . . . . . . . . . . . . . . . . 1186
Tips for Working with Mesh . . . . . . . . . . . . . . . . . . . 1189
Contents | xiii