2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Tools in the Application Window
- Other Tool Locations
- Customize the Drawing Environment
- Start and Save Drawings
- Control the Drawing Views
- Change Views
- Use Viewing Tools
- Display Multiple Views in Model Space
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Work with Sheets in a Sheet Set
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Constraints to Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and 2D Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Quick Start to Saving Settings for Plotting and Publishing
- Specify Page Setup Settings
- Overview of Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Determine the Drawing Orientation of a Layout
- Use the Layout Wizard to Specify Layout Settings
- Import PCP or PC2 Settings into a Layout
- Create and Use Named Page Setups
- Use Named Page Setups with Sheet Sets
- Plot Drawings
- Quick Start to Plotting
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Import Other File Formats
- Attach Files as Underlays
- Attach Raster Image Files
- Export Drawings to Other File Formats
- Use Drawings from Different Versions and Applications
- Extract Data from Drawings and Spreadsheets
- Access External Databases
- Overview of Using External Databases
- Access a Database from Within AutoCAD
- Link Database Records to Graphical Objects
- Use Labels to Display Database Information in the Drawing
- Use Queries to Filter Database Information
- Share Link and Label Templates and Queries with Other Users
- Work with Links in Files from Earlier Releases
- Manage Files with Autodesk Vault
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Use Markups for Design Review
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
The display properties of 2D section/elevation blocks and 3D section blocks
are controlled in the Section Settings dialog box.
When you create section blocks, you have the following choices for how they
are handled:
■ Insert the section blocks. At the time of creation, you can insert a 2D or
3D section block into the drawing or save it to an external file. A 2D section
block is inserted on the XY plane of the current UCS, including section
blocks that extend into 3D space.
Inserted section blocks are initially unnamed. You can set the scale,
rotation, and basepoint upon insertion. You can modify and rename them
later by editing the block with BEDIT.
■ Export section blocks to a file. Save and name the new section objects so
they can be inserted later.
■ Save section block components on separate layers. By default, section
block components such as intersection boundary, intersection fill,
background lines, cutaway geometry, and curve tangency lines are saved
on Layer 0. However, you can separate the components of saved section
blocks onto separate layers with a suffix or prefix that you specify.
Assigning a suffix or prefix helps you organize the block components into
layers that you can sort and identify quickly. The Layer properties lists in
the Section Settings dialog box provide the opportunity to customize the
layer names.
■ Specify whether to limit the section block to certain objects. The objects
that are included in a section block vary, depending on which section
object state is selected. You can also select specific objects to be included
as you create the section block.
Save Section Objects as Tools
As with other objects, you can create tools from individual section objects
and then access them in a tool palette when you need them.
If each of several section objects has its own set of properties, you can save
each section object as a tool. Later, you can quickly create new section objects
that use the same settings.
See also:
■
Create and Use Tools from Objects and Images on page 69
1214 | Chapter 26 Create Sections and 2D Drawings from 3D Models