2011

Table Of Contents
The display properties of 2D section/elevation blocks and 3D section blocks
are controlled in the Section Settings dialog box.
When you create section blocks, you have the following choices for how they
are handled:
Insert the section blocks. At the time of creation, you can insert a 2D or
3D section block into the drawing or save it to an external file. A 2D section
block is inserted on the XY plane of the current UCS, including section
blocks that extend into 3D space.
Inserted section blocks are initially unnamed. You can set the scale,
rotation, and basepoint upon insertion. You can modify and rename them
later by editing the block with BEDIT.
Export section blocks to a file. Save and name the new section objects so
they can be inserted later.
Save section block components on separate layers. By default, section
block components such as intersection boundary, intersection fill,
background lines, cutaway geometry, and curve tangency lines are saved
on Layer 0. However, you can separate the components of saved section
blocks onto separate layers with a suffix or prefix that you specify.
Assigning a suffix or prefix helps you organize the block components into
layers that you can sort and identify quickly. The Layer properties lists in
the Section Settings dialog box provide the opportunity to customize the
layer names.
Specify whether to limit the section block to certain objects. The objects
that are included in a section block vary, depending on which section
object state is selected. You can also select specific objects to be included
as you create the section block.
Save Section Objects as Tools
As with other objects, you can create tools from individual section objects
and then access them in a tool palette when you need them.
If each of several section objects has its own set of properties, you can save
each section object as a tool. Later, you can quickly create new section objects
that use the same settings.
See also:
Create and Use Tools from Objects and Images on page 69
1214 | Chapter 26 Create Sections and 2D Drawings from 3D Models