2011

Table Of Contents
MESHUNCREASE
Removes the crease from selected mesh faces, edges, or vertices.
System Variables
DEFAULTGIZMO
Sets the 3D Move, 3D Rotate, or 3D Scale gizmo as the default during
subobject selection.
GRIPSUBOBJMODE
Controls whether grips are automatically made hot when subobjects are
selected.
VSLIGHTINGQUALITY
Sets the lighting quality in the current viewport.
Change Mesh Smoothness Levels
Increase the roundness of mesh objects by increasing the smoothness levels.
Mesh objects are made up of multiple subdivisions, or tessellations, which
define the editable faces. Each face consists of underlying facets. When you
increase smoothness, you increase the number of facets to provide a smoother,
more rounded look.
1172 | Chapter 25 Modify 3D Models