2011

Table Of Contents
Modify 3D Subobject Properties
In addition to solids, surfaces, and meshes, you can also use the properties
palette to modify the properties of individual subobjects, such as faces, edges,
and vertices. Different properties are available for different types of subobjects.
In some cases, the application of properties can differ depending on the object
type. For example, you can modify the properties of mesh faces, including
their color. However, the color appearance of a mesh face might differ from
the equivalent color on a 3D solid face. This difference occurs because changing
the color of a face modifies the
diffuse color of the face, but not the ambient
color
(which is derived from the mesh material property). To obtain a closer
match between the color of 3D solid and mesh faces, you can add lights and
turn off the default lighting (which disables ambient lighting). You can also
try assigning a material that has the same ambient and diffuse color. For more
information see Create Materials.
To modify the contour of a lofted solid or surface by changing the surface
normal settings (Properties palette)
1 In a drawing, select a lofted solid or surface that was created with cross
sections.
2 If the Properties palette is not displayed, select any object. Right-click the
object to display the shortcut menu. Click Properties.
3 On the Properties palette, Geometry area, change the Surface Normals
setting. (For a description, see Modify Loft Settings.)
To modify a mesh object in the Properties palette
1 If the Properties palette is not displayed, select any object. Right-click the
object to display the shortcut menu. Click Properties.
Modify Properties of 3D Solid, Surface, and Mesh | 1147