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If you are converting primitive solid objects, this dialog box also offers the
option of using the same default settings used to create primitive mesh objects.
When you select conversion candidates directly from this dialog box, you can
preview the results before you accept them.
See also:
Objects That Can Be Converted to Mesh
To convert objects to mesh using defaults
1 Click Home tab Mesh panel Smooth Object.
2 Select an object such as a 3D solid or surface.
(For a list of eligible objects, see Objects That Can Be Converted to Mesh.)
The objects are converted to mesh using the settings in the Mesh
Tessellation Options dialog box.
To modify conversion settings as you convert objects to mesh
1 Click Home tab Mesh panel dialog box launcher.
2 In the Mesh Tessellation Options dialog box, update the settings that
you want to change.
3 Click Select Objects to Tessellate.
4 Select an object such as a 3D solid or surface and press Enter.
(For a list of eligible objects, see Objects That Can Be Converted to Mesh.)
5 To display a preview of the converted object, click Preview.
The updated object is displayed in the drawing area.
6 Do one of the following:
To adjust the settings, press Esc to display the dialog box again. Repeat
steps 2 to 6.
To accept the conversion, press Enter.
To modify mesh conversion settings
1 Click Home tab Mesh panel dialog box launcher.
1076 | Chapter 24 Create 3D Models