2011

Table Of Contents
To create a revolved mesh
1 Click Home tab Modeling panel Revolved Surface.
2 Specify an object to define the path curve.
The path curve, which defines the N direction of the mesh, can be a line,
arc, circle, ellipse, elliptical arc, 2D polyline, 3D polyline, or spline. If you
select a circle, closed ellipse, or closed polyline, the mesh is closed in the
N direction.
3 Specify an object to define the axis of revolution.
The direction vector can be a line or an open 2D or 3D polyline. If you
choose a polyline, the vector sets the rotation axis from its first vertex to
its last vertex. Any intermediate vertices are ignored. The axis of revolution
determines the M direction of the mesh.
4 Specify the start angle.
If you specify a nonzero start angle, the mesh is generated at a position
offset from the path curve by that angle.
5 Specify the included angle.
The included angle specifies how far the mesh extends around the axis
of revolution.
6 Erase the original objects if necessary.
To create an edge-defined Coons surface patch mesh
1 Click Home tab Modeling panel Edge Surface.
2 Select four objects to define the four adjoining edges of the mesh patch.
The objects can be arcs, lines, polylines, splines, or elliptical arcs that
form a closed loop and share endpoints.
The first edge you select determines the M direction of the mesh.
1072 | Chapter 24 Create 3D Models