2011

Table Of Contents
Torus Creation Options
The Torus option of the MESH command provides several methods for
determining the size and rotation of the mesh tori you create.
Set the size and plane of the circumference or radius. Use the 3P (Three
Points) option to define the size of the mesh torus anywhere in 3D space.
The three points also define the plane of the circumference. Use this option
to rotate the mesh torus as you create it.
Set the circumference or radius. Use the 2P (Two Points) option to define
the size of the mesh torus anywhere in 3D space. The plane of the
circumference matches the Z value of the first point.
Set the location to be tangent to two objects. Use the Ttr (Tangent,
Tangent, Radius) option to define points on two objects. Depending on
the specified radius distance, the path of the torus is located as near as
possible to the tangent points you specify. You can set up tangency with
circles, arcs, lines, and some 3D objects. The tangency points are projected
onto the current UCS. The appearance of tangency is affected by the current
level of smoothness.
To create a mesh torus
1 Click Mesh Modeling tab Primitives panel Mesh Torus.
2 Specify the center of the torus.
3 Specify the radius or diameter of the overall path that is swept by the
torus tube.
4 Specify the radius or diameter of the tube.
Quick Reference
Commands
MESH
Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid,
sphere, wedge, or torus.
1066 | Chapter 24 Create 3D Models