2011

Table Of Contents
You can set the number of divisions for each dimension of new mesh wedges
in the Mesh Primitive Options dialog box. You can also modify these settings
and the level of smoothness as you create the mesh object.
Mesh Wedge Creation Options
The Wedge option of the MESH command provides several methods for
determining the size and rotation of the mesh wedges you create.
Create a wedge with sides of equal length. Use the Cube option.
Specify rotation. Use the Cube or Length option if you want to set the
rotation of the mesh wedge in the XY plane.
Start from the center point. Use the Center Point option.
To create a mesh wedge based on two points and a height
1 Click Mesh Modeling tab Primitives panel Mesh Wedge.
2 Specify the first corner of the base.
3 Specify the opposite corner of the base.
4 Specify the height of the wedge.
To create a mesh wedge based on length, width, and height
1 Click Mesh Modeling tab Primitives panel Mesh Wedge.
2 Specify the first corner of the base.
3 At the Command prompt, enter l (Length). Specify the length of the base.
4 Specify the width of the base.
5 Specify the height of the wedge.
To create a mesh wedge based on a center point, corner of base, and height
1 Click Mesh Modeling tab Primitives panel Mesh Wedge.
Create 3D Mesh Primitives | 1063