2011

Table Of Contents
Create a pyramid that tapers to a point, or create a frustum of a pyramid,
which tapers to a planar face.
You can set the number of divisions for each dimension of new mesh pyramids
in the Mesh Primitive Options dialog box. You can also modify these settings
and the level of smoothness as you create the mesh object.
Mesh Pyramid Creation Options
The Pyramid option of the MESH command provides several methods for
determining the size and rotation of the mesh pyramids you create.
Set the number of sides. Use the Sides option to set the number of sides
for the mesh pyramid.
Set the length of the edges. Use the Edges option to specify the dimension
of the sides at the base.
Create a frustum of a pyramid. Use the Top Radius option to create a
frustum, which tapers to a planar face. The frustum face is parallel to, and
has the same number of sides as, the base.
Set the height and rotation of the pyramid. Use the Axis Endpoint option
to specify the height and rotation of the pyramid. This endpoint is the top
of the pyramid. The axis endpoint can be located anywhere in 3D space.
Set the perimeter to be inscribed or circumscribed. Specify whether the
pyramid base is drawn inside or outside of the radius.
1058 | Chapter 24 Create 3D Models