2011

Table Of Contents
Quick Reference
Commands
MESH
Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid,
sphere, wedge, or torus.
MESHPRIMITIVEOPTIONS
Displays the Mesh Primitive Options dialog box, which sets the tessellation
defaults for primitive mesh objects.
System Variables
DIVMESHCYLAXIS
Sets the number of subdivisions around the perimeter of the mesh cylinder
base.
DIVMESHCYLBASE
Sets the number of radial subdivisions from the center of the mesh cylinder
base to its perimeter.
DIVMESHCYLHEIGHT
Sets the number of subdivisions between the base and the top of the mesh
cylinder.
DRAGVS
Sets the visual style that is displayed while creating 3D solid and mesh
primitives and extruded solids, surfaces, and meshes.
Create a Mesh Pyramid
Create a mesh pyramid with up to 32 sides.
Create 3D Mesh Primitives | 1057