2011

Table Of Contents
To create a mesh cone with the height and orientation specified by the axis
endpoint
1 Click Mesh Modeling tab Primitives panel Mesh Cone.
2 Specify the center point of the base.
3 Specify the radius or diameter of the base.
4 At the Command prompt, enter a (Axis endpoint). Specify the endpoint
and rotation of the cone.
This endpoint can be located anywhere in 3D space.
Quick Reference
Commands
MESH
Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid,
sphere, wedge, or torus.
MESHPRIMITIVEOPTIONS
Displays the Mesh Primitive Options dialog box, which sets the tessellation
defaults for primitive mesh objects.
System Variables
DIVMESHCONEAXIS
Sets the number of subdivisions around the perimeter of the mesh cone base.
DIVMESHCONEBASE
Sets the number of subdivisions between the perimeter and the center point
of the mesh cone base.
DIVMESHCONEHEIGHT
Sets the number of subdivisions between the base and the point or top of
the mesh cone.
DRAGVS
Sets the visual style that is displayed while creating 3D solid and mesh
primitives and extruded solids, surfaces, and meshes.
1054 | Chapter 24 Create 3D Models