2011

Table Of Contents
Set the location to be tangent to two objects. Use the Ttr (Tangent,
Tangent, Radius) option to define points on two objects. Depending on
the radius distance, the new cone is located as near as possible to the
tangent points you specify. You can set up tangency with circles, arcs,
lines, and some 3D objects. The tangency points are projected onto the
current UCS. The appearance of tangency is affected by the current level
of smoothness.
To create a mesh cone with a circular base
1 Click Mesh Modeling tab Primitives panel Mesh Cone.
2 Specify the center point of the base.
3 Specify the radius or diameter of the base.
4 Specify the height of the cone.
To create a mesh cone with an elliptical base
1 Click Mesh Modeling tab Primitives panel Mesh Cone.
2 At the Command prompt, enter e (Elliptical).
3 Specify the start point of first axis.
4 Specify the endpoint of the first axis.
5 Specify the endpoint (length and rotation) of the second axis.
6 Specify the height of the cone.
To create a frustum of a mesh cone
1 Click Mesh Modeling tab Primitives panel Mesh Cone.
2 Specify the center point of the base.
3 Specify the radius or diameter of the base.
4 At the Command prompt, enter t (Top radius). Specify the top radius.
5 Specify the height of the cone.
Create 3D Mesh Primitives | 1053