2011

Table Of Contents
DIVMESHBOXWIDTH
Sets the number of subdivisions for the width of a mesh box along the Y axis.
DRAGVS
Sets the visual style that is displayed while creating 3D solid and mesh
primitives and extruded solids, surfaces, and meshes.
Create a Mesh Cone
Create a pointed or frustum mesh cone with a circular or elliptical base.
By default, the base of the mesh cone lies on the XY plane of the current UCS
and the height of the cone is parallel to the Z axis.
You can set the number of divisions for each dimension of new mesh cones
in the Mesh Primitive Options dialog box. You can also modify these settings
and the level of smoothness as you create the mesh object.
Mesh Cone Creation Options
The Cone option of the MESH command provides several methods for
determining the size and rotation of the mesh cones you create.
Set the height and orientation. Use the Axis Endpoint option when you
want to reorient the cone by placing the tip or axis endpoint anywhere in
3D space.
Create a frustum of a cone. Use the Top Radius option to create a frustum
of a cone, which tapers to an elliptical or planar face.
Specify circumference and base plane. The 3P (Three Points) option defines
the size and plane of the base of the cone anywhere in 3D space.
Create an elliptical base. Use the Elliptical option to create a cone base
whose axes are different lengths.
1052 | Chapter 24 Create 3D Models