2011

Table Of Contents
System Variables
SMOOTHMESHMAXLEV
Sets the maximum smoothness level for mesh objects.
SMOOTHMESHMAXFACE
Sets the maximum number of faces permitted for mesh objects.
SMOOTHMESHGRID
Sets the maximum level of smoothness at which the underlying mesh facet
grid is displayed on 3D mesh objects.
VSEDGES
Controls the types of edges that are displayed in the viewport.
Create 3D Mesh Primitives
Create mesh boxes, cones, cylinders, pyramids, spheres, wedges, and tori.
Create a Mesh Box
Create a rectangular or cubical mesh box.
The base of the mesh box is drawn parallel to the XY plane of the current UCS
(workplane).
You can set defaults for the number of divisions for each dimension of new
mesh boxes in the Mesh Primitive Options dialog box. You can also modify
these settings and the level of smoothness as you create the mesh object.
Create 3D Mesh Primitives | 1049