2011

Table Of Contents
Quick Reference
Commands
3DFACE
Creates a three-sided or four-sided surface in 3D space.
3DMESH
Creates a free-form polygon mesh.
EDGESURF
Creates a mesh between four contiguous edges or curves.
MESH
Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid,
sphere, wedge, or torus.
MESHOPTIONS
Displays the Mesh Tessellation Options dialog box, which controls default
settings for converting existing objects to mesh objects.
MESHPRIMITIVEOPTIONS
Displays the Mesh Primitive Options dialog box, which sets the tessellation
defaults for primitive mesh objects.
MESHSMOOTH
Converts 3D objects such as polygon meshes, surfaces, and solids to mesh
objects.
PFACE
Creates a 3D polyface mesh vertex by vertex.
PROPERTIES
Controls properties of existing objects.
REVSURF
Creates a mesh by revolving a profile about an axis.
RULESURF
Creates a mesh that represents the surface between two lines or curves.
TABSURF
Creates a mesh from a line or curve that is swept along a straight path.
1048 | Chapter 24 Create 3D Models