2011

Table Of Contents
REVOLVE
Creates a 3D solid or surface by sweeping an object around an axis.
SPLINE
Creates a smooth curve that passes through fit points or near control vertices.
SPLINEDIT
Edits a spline or spline-fit polyline.
SURFBLEND
Creates a continuous blend surface between two existing surfaces.
SURFEXTEND
Lengthens a surface by a specified distance.
SURFFILLET
Creates a filleted surface between two other surfaces.
SURFNETWORK
Creates a surface in the space between several curves in the U and V directions
(including surface and solid edge subobjects).
SURFOFFSET
Creates a parallel surface a specified distance from the original surface.
SURFPATCH
Creates a new surface by fitting a cap over a surface edge that forms a closed
loop.
SWEEP
Creates a 3D solid or surface by sweeping a 2D or 3D object or subobject
along a path.
System Variables
SURFACEMODELINGMODE
Controls whether surfaces are created as procedural surfaces or NURBS
surfaces.
Using the Spline tool to create NURBS Surfaces and Splines
The spline tool is optimized to work with NURBS modeling
1034 | Chapter 24 Create 3D Models