2011

Table Of Contents
Create 3D Solid Primitives
Start with standard shapes known as solid primitives to create boxes, cones,
cylinders, spheres, tori (donuts), wedges, and pyramids.
Create a Solid Box
Create a rectangular or cubical solid box.
The base of the box is always drawn parallel to the XY plane of the current
UCS (workplane).
Box Creation Options
Use the following options to control the size and rotation of the boxes you
create:
Create a cube. Use the Cube option of the BOX command to create a box
with sides of equal length.
Specify rotation. Use the Cube or Length option if you want to set the
rotation of the box in the XY plane.
Start from the center point. Use the Center Point option to create a box
using a specified center point.
To create a solid box based on two points and a height
1 Click Home tab Modeling panel Box.
2 Specify the first corner of the base.
3 Specify the opposite corner of the base.
Create 3D Solid Primitives | 987