2008
Table Of Contents
- Contents
- Part I Overview
- 01 About AutoCAD Mechanical
- AutoCAD Mechanical Software Package
- Leveraging Legacy Data
- Starting AutoCAD Mechanical
- Accessing AutoCAD Mechanical Commands
- AutoCAD Mechanical Help
- Product Support and Training Resources
- Design Features in AutoCAD Mechanical
- Mechanical Structure
- Associative Design and Detailing
- External References for Mechanical Structure
- Associative 2D Hide
- Autodesk Inventor Companion Support
- 2D Design Productivity
- Engineering Calculations
- Machinery Systems Generators
- Intelligent Production Drawing and Detailing
- Detailing Productivity
- Annotations
- Standard Mechanical Content
- Standard Parts Tools
- Collaboration
- 02 Commands in AutoCAD Mechanical
- 03 New and Revised Commands
- 01 About AutoCAD Mechanical
- Part II Design and Annotation Tools
- 04 Working with Templates
- 05 Using Mechanical Structure
- 06 Working with Layers and Layer Groups
- 07 Designing Levers
- 08 Working with Model Space and Layouts
- 09 Dimensioning
- 10 Working with 2D Hide and 2D Steel Shapes
- 11 Working with Standard Parts
- Key Terms
- Working with Standard Parts
- Inserting Screw Connections
- Copying Screw Connections with Power Copy
- Creating Screw Templates
- Editing Screw Connections with Power Edit
- Working with Power View
- Deleting with Power Erase
- Inserting Holes
- Inserting Pins
- Turning Off Centerlines in Configurations
- Hiding Construction Lines
- Simplifying Representations of Standard Parts
- 12 Working with BOMs and Parts Lists
- 13 Creating Shafts with Standard Parts
- Key Terms
- Creating Shafts
- Configuring Snap Options
- Configuring Shaft Generators
- Creating Cylindrical Shaft Sections and Gears
- Inserting Spline Profiles
- Inserting Chamfers and Fillets
- Inserting Shaft Breaks
- Creating Side Views of Shafts
- Inserting Threads on Shafts
- Editing Shafts and Inserting Sections
- Replacing Shaft Sections
- Inserting Bearings
- 14 Calculating Shafts
- Part III Engineering Calculations
- Part IV Autodesk Inventor Link
- Appendix A Layer Specifications
- Appendix B Title Block Attributes
- Appendix C Accelerator and Shortcut Keys
- Index
3 Continue clicking the circle until you see the word Folder1:1 in the tooltip
window.
4 Press ENTER to complete selection, then pick points to finish the copy.
5 Press ESC to finish.
The mechanical browser shows a second instance of the folder (Folder1:2),
implying that you copied the folder, not just the contents.
In the next exercise you modify the contents of a folder to demonstrate that
modifying one instance of a folder updates both.
To edit an instance
1 Continue clicking a circle until you see the word CIRCLE in the tooltip
window.
2 Press DELETE. Note how the circle is deleted from both instances.
Next, you add new geometry to a folder. Before you add geometry you must
activate the folder to make it the active edit target. This ensures that geometry
is added to the folder and not to model space.
To activate and add geometry
1 In the browser, right-click Folder1:1 and select Activate. The geometry
that does not belong to this folder is dimmed out.
70 | Chapter 5 Using Mechanical Structure