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Table Of Contents
- Contents
- Part I Overview
- 01 About AutoCAD Mechanical
- AutoCAD Mechanical Software Package
- Leveraging Legacy Data
- Starting AutoCAD Mechanical
- Accessing AutoCAD Mechanical Commands
- AutoCAD Mechanical Help
- Product Support and Training Resources
- Design Features in AutoCAD Mechanical
- Mechanical Structure
- Associative Design and Detailing
- External References for Mechanical Structure
- Associative 2D Hide
- Autodesk Inventor Companion Support
- 2D Design Productivity
- Engineering Calculations
- Machinery Systems Generators
- Intelligent Production Drawing and Detailing
- Detailing Productivity
- Annotations
- Standard Mechanical Content
- Standard Parts Tools
- Collaboration
- 02 Commands in AutoCAD Mechanical
- 03 New and Revised Commands
- 01 About AutoCAD Mechanical
- Part II Design and Annotation Tools
- 04 Working with Templates
- 05 Using Mechanical Structure
- 06 Working with Layers and Layer Groups
- 07 Designing Levers
- 08 Working with Model Space and Layouts
- 09 Dimensioning
- 10 Working with 2D Hide and 2D Steel Shapes
- 11 Working with Standard Parts
- Key Terms
- Working with Standard Parts
- Inserting Screw Connections
- Copying Screw Connections with Power Copy
- Creating Screw Templates
- Editing Screw Connections with Power Edit
- Working with Power View
- Deleting with Power Erase
- Inserting Holes
- Inserting Pins
- Turning Off Centerlines in Configurations
- Hiding Construction Lines
- Simplifying Representations of Standard Parts
- 12 Working with BOMs and Parts Lists
- 13 Creating Shafts with Standard Parts
- Key Terms
- Creating Shafts
- Configuring Snap Options
- Configuring Shaft Generators
- Creating Cylindrical Shaft Sections and Gears
- Inserting Spline Profiles
- Inserting Chamfers and Fillets
- Inserting Shaft Breaks
- Creating Side Views of Shafts
- Inserting Threads on Shafts
- Editing Shafts and Inserting Sections
- Replacing Shaft Sections
- Inserting Bearings
- 14 Calculating Shafts
- Part III Engineering Calculations
- Part IV Autodesk Inventor Link
- Appendix A Layer Specifications
- Appendix B Title Block Attributes
- Appendix C Accelerator and Shortcut Keys
- Index
Working with Model Space and Layouts
Using model space and layouts, you can create different views with different
scales from the same model. The main advantage of working with layouts is
that views are associative. If you make changes in one viewport, those changes
are made in all other viewports as well, since each viewport is another view
of the same model. You can also freeze objects in a new viewport without
affecting objects in other views.
Getting Started
In this tutorial, you work with viewports. You generate an associative detail
and create a subassembly drawing.
To open a file
■ Open the file tut_engine.dwg in the acadm\tutorial folder.
Toolbutton
File ➤ Open
Menu
OPENCommand
The drawing contains parts of a four-stroke engine.
Save your file under a different name or to a different directory to preserve
the original tutorial file.
Creating Scale Areas
To generate correct views with correct zoom factors in a layout, you must
define a scale area in model space.
Create the scale area.
To create a scale area
1 Start the Viewport/Scale Area command.
Toolbutton
View ➤ Viewports ➤ Viewport/Scale Area
Menu
Working with Model Space and Layouts | 153