2010
Table Of Contents
- Contents
- Part 1 Overview
- 1 About AutoCAD Mechanical
- AutoCAD Mechanical Software Package
- Leveraging Legacy Data
- Starting AutoCAD Mechanical
- AutoCAD Mechanical Help
- Product Support and Training Resources
- Design Features in AutoCAD Mechanical
- Mechanical Structure
- Associative Design and Detailing
- External References for Mechanical Structure
- Associative 2D Hide
- Autodesk Inventor link
- 2D Design Productivity
- Engineering Calculations
- Machinery Systems Generators
- Intelligent Production Drawing and Detailing
- Detailing Productivity
- Annotations
- Standard Mechanical Content
- Standard Parts Tools
- Collaboration
- 2 Commands in AutoCAD Mechanical
- 1 About AutoCAD Mechanical
- Part 2 Design and Annotation Tools
- 3 Working with Templates
- 4 Using Mechanical Structure
- 5 Designing Levers
- 6 Working with Model Space and Layouts
- 7 Dimensioning
- 8 Working with 2D Hide and 2D Steel Shapes
- 9 Working with Standard Parts
- Key Terms
- Working with Standard Parts
- Inserting Screw Connections
- Copying Screw Connections with Power Copy
- Creating Screw Templates
- Editing Screw Connections with Power Edit
- Working with Power View
- Deleting with Power Erase
- Inserting Holes
- Inserting Pins
- Turning Off Centerlines in Configurations
- Hiding Construction Lines
- Simplifying Representations of Standard Parts
- 10 Working with BOMs and Parts Lists
- 11 Creating Shafts with Standard Parts
- Key Terms
- Creating Shafts
- Configuring Snap Options
- Configuring Shaft Generators
- Creating Cylindrical Shaft Sections and Gears
- Inserting Spline Profiles
- Inserting Chamfers and Fillets
- Inserting Shaft Breaks
- Creating Side Views of Shafts
- Inserting Threads on Shafts
- Editing Shafts and Inserting Sections
- Replacing Shaft Sections
- Inserting Bearings
- Part 3 Engineering Calculations
- Part 4 Autodesk Inventor Link
- Index
DescriptionCommand NameIcon
Creates a rectangle by using the middle of the
base as the start point, and by specifying the
full base and full height.
AMRECTBWH
Creates a rectangle by using the middle of the
base as the start point, and by specifying the
full base and half of the height.
AMRECTBWH2
Creates a rectangle by using the middle of the
base as the start point, and specifying a corner
point.
AMRECTBY
Creates a rectangle by selecting the center as
start point, and by defining half base and full
height.
AMRECTCW2H
Creates a rectangle by using the center of the
rectangle as the start point, and specifying
half of the base and half of the height.
AMRECTCW2H2
Creates a rectangle by selecting the center of
the rectangle as the start point, and by specify-
ing the full base and full height.
AMRECTCWH
Creates a rectangle by using the center of the
rectangle as the start point, and specifying the
full base and half of the height.
AMRECTCWH2
Creates a rectangle by using the center of the
rectangle as the start point, and specifying a
corner.
AMRECTCY
Creates a rectangle by using the midpoint of
the height as the start point, and specifying
the full base and full height.
AMRECTLWH
Creates a rectangle by selecting the height
middle as start point, and by defining full base
and half height.
AMRECTLWH2
Command Summary | 33