6.0
Table Of Contents
- Getting Started with Autodesk® Mechanical Desktop®
- Autodesk® Mechanical Desktop® Tutorials
- Using the Tutorials
- Creating Parametric Sketches
- Constraining Sketches
- Creating Sketched Features
- Key Terms
- Basic Concepts of Sketched Features
- Creating Extruded Features
- Editing Extruded Features
- Creating Loft Features
- Editing Loft Features
- Creating Revolved Features
- Editing Revolved Features
- Creating Face Splits
- Editing Face Splits
- Creating Sweep Features
- Editing Sweep Features
- Creating Bend Features
- Editing Bend Features
- Creating Work Features
- Creating Placed Features
- Key Terms
- Basic Concepts of Placed Features
- Creating Hole Features
- Creating Thread Features
- Editing Hole Features
- Editing Thread Features
- Creating Face Drafts
- Editing Face Drafts
- Creating Fillet Features
- Editing Fillet Features
- Creating Chamfer Features
- Editing Chamfer Features
- Creating Shell Features
- Editing Shell Features
- Creating Surface Cut Features
- Editing Surface Cut Features
- Creating Pattern Features
- Editing Pattern Features
- Editing Array Features
- Creating Copied Features
- Editing Copied Features
- Creating Combined Features
- Editing Combined Features
- Creating Part Splits
- Editing Part Splits
- Using Design Variables
- Creating Parts
- Creating Drawing Views
- Creating Shells
- Creating Table Driven Parts
- Assembling Parts
- Combining Parts
- Assembling Complex Models
- Key Terms
- Basic Concepts of Complex Assemblies
- Starting the Assembly Process
- Creating Local and External Parts
- Applying Assembly Constraints
- Creating New Parts
- Creating Subassemblies
- Completing Assemblies
- Editing Mechanical Desktop Parts
- Reloading External References
- Reviewing Assembly Models
- Creating Bills of Material
- Finishing Drawings for Plotting
- Creating and Editing Surfaces
- Combining Parts and Surfaces
- Surfacing Wireframe Models
- Key Terms
- Basic Concepts of Surfacing Wireframe Models
- Surfacing Wireframe Models
- Creating Trimmed Planar Surfaces
- Joining Surfaces on Complex Shapes
- Creating Swept and Projected Surfaces
- Creating Complex Swept Surfaces
- Using Projection to Create Surfaces
- Using Advanced Surfacing Techniques
- Viewing Completed Surfaced Models
- Working with Standard Parts
- Creating Shafts
- Calculating Stress on 3D Parts
- Toolbar Icons
- Desktop Tools
- Part Modeling
- Part Modeling ‰ New Part
- Part Modeling ‰ New Sketch Plane
- Part Modeling ‰ 2D Sketching
- Part Modeling ‰ 2D Constraints
- Part Modeling ‰ Profile a Sketch
- Part Modeling ‰ Sketched Features
- Part Modeling ‰ Placed Features
- Part Modeling ‰ Work Features
- Part Modeling ‰ Power Dimensioning
- Part Modeling ‰ Edit Feature
- Part Modeling ‰ Update Part
- Part Modeling ‰ Part Visibility
- Part Modeling ‰ Options
- Toolbody Modeling
- Assembly Modeling
- Surface Modeling
- Surface Modeling ‰ AutoSurf Options
- Surface Modeling ‰ Swept Surface
- Surface Modeling ‰ Loft U Surface
- Surface Modeling ‰ Blended Surface
- Surface Modeling ‰ Flow Wires
- Surface Modeling ‰ Object Visibility
- Surface Modeling ‰ Surface Display
- Surface Modeling ‰ Stitches Surfaces
- Surface Modeling ‰ Grip Point Placement
- Surface Modeling ‰ Lengthen Surface
- Surface Modeling ‰ Extract Surface Loop
- Surface Modeling ‰ Edit Augmented Line
- Surface Modeling ‰ Wire Direction
- Scene
- Drawing Layout
- Mechanical View
- Index
Contents | xi
Chapter 21 Surfacing Wireframe Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . 613
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 614
Basic Concepts of Surfacing Wireframe Models . . . . . . . . . . . . . . . . . . . . 615
Discerning Design Intent. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 615
Identifying Logical Surface Areas. . . . . . . . . . . . . . . . . . . . . . . . . . . 616
Identifying Base Surface Areas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 617
Using Trimmed Planar Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . 619
Choosing a Surfacing Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 620
Verifying Surfacing Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 623
Surfacing Wireframe Models. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 624
Creating Trimmed Planar Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 626
Joining Surfaces on Complex Shapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 634
Creating Swept and Projected Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . 645
Creating Complex Swept Surfaces. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 655
Using Projection to Create Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 661
Using Advanced Surfacing Techniques. . . . . . . . . . . . . . . . . . . . . . . . . . . 665
Viewing Completed Surfaced Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . 669
Chapter 22 Working with Standard Parts. . . . . . . . . . . . . . . . . . . . . . . . . . . . 671
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 672
Tutorial at a Glance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 673
Basic Concepts of Standard Parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 673
Inserting Through Holes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 674
Using Cylinder Axial Placement . . . . . . . . . . . . . . . . . . . . . . . . . . . 674
Using Cylinder Radial Placement . . . . . . . . . . . . . . . . . . . . . . . . . . 677
Inserting Screw Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 681
Chapter 23 Creating Shafts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 689
Key Terms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 690
Tutorial at a Glance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 691
Basic Concepts of the Shaft Generator . . . . . . . . . . . . . . . . . . . . . . . . . . . 691
Using the Shaft Generator. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 692
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 692
Creating Shaft Geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 693
Adding Threads to Shafts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 695
Adding Profile Information to Shafts . . . . . . . . . . . . . . . . . . . . . . . 697
Editing Shafts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 698
Adding Standard Parts to Shafts. . . . . . . . . . . . . . . . . . . . . . . . . . . . 701
Displaying and Shading 3D Views. . . . . . . . . . . . . . . . . . . . . . . . . . 705