2013
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Work with Layouts in a Project
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Work with the User Coordinate System (UCS)
- Enter Coordinates to Specify Points
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Create Objects
- Select and Modify Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Annotate Drawings
- Work with Annotations
- Overview of Annotations
- Scale Annotations
- Overview of Scaling Annotations
- Set Annotation Scale
- Create Annotative Objects
- Display Annotative Objects
- Add and Modify Scale Representations
- Set Orientation for Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Overview of Notes and Labels
- Create Text
- Create Leaders
- Use Fields in Text
- Work with Text Styles
- Change Text
- Check Spelling
- Format Multiline Text at the Command Prompt
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Work with Annotations
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Named Page Setups with Projects
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Import Other File Formats
- Attach PDF Files as Underlays
- Attach Raster Image Files
- Export Drawings to Other File Formats
- Use Drawings from Different Versions and Applications
- Collaborate with Others
- Render Drawings
- Glossary
The result of the join operation varies depending on the objects selected.
Typical applications include
Replacing two collinear lines with a single line.
Closing the gap in a line that resulted from a BREAK.
Completing an arc into a circle or an elliptical arc into an ellipse. To access
the Close option, select a single arc or elliptical arc.
Combining several long polylines in a topographic map.
Joining two splines, leaving a kink between them.
In general cases, joining objects that touch end-to-end, but that are not in
the same plane result in 3D polylines and splines.
NOTE You can also use the Join option of the PEDIT command to combine a series
of lines, arcs, and polylines into a single polyline
See also:
Modify Polylines (page 243)
Modify Splines (page 245)
Disassociate Compound Objects (Explode)
You can convert a compound object, such as a polyline, dimension, hatch,
or block reference, into individual elements.
You can explode a compound object, such as a polyline, dimension, hatch,
or block reference, to convert it into individual elements. For example,
exploding a polyline breaks it down to simple lines and arcs. Exploding a
block reference or an associative dimension replaces it with copies of the
objects that compose the block or dimension.
Explode Dimensions and Hatches
When you explode a dimension or a hatch, all associativity is lost and the
dimension or hatch object is replaced by individual objects such as lines, text,
points, and 2D solids. To explode dimensions automatically when you create
them, set the DIMASSOC system variable to 0.
242 | Chapter 6 Create and Modify Objects