2013
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Work with Layouts in a Project
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Work with the User Coordinate System (UCS)
- Enter Coordinates to Specify Points
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Create Objects
- Select and Modify Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Annotate Drawings
- Work with Annotations
- Overview of Annotations
- Scale Annotations
- Overview of Scaling Annotations
- Set Annotation Scale
- Create Annotative Objects
- Display Annotative Objects
- Add and Modify Scale Representations
- Set Orientation for Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Overview of Notes and Labels
- Create Text
- Create Leaders
- Use Fields in Text
- Work with Text Styles
- Change Text
- Check Spelling
- Format Multiline Text at the Command Prompt
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Work with Annotations
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Named Page Setups with Projects
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Import Other File Formats
- Attach PDF Files as Underlays
- Attach Raster Image Files
- Export Drawings to Other File Formats
- Use Drawings from Different Versions and Applications
- Collaborate with Others
- Render Drawings
- Glossary
origin and its X, Y, and Z axes to suit your needs. The UCS is useful in 2D
design and essential in 3D design because it controls features that include
The XY plane (or work plane)on which objects are created and modified
The horizontal and vertical orientation used for features like Ortho mode,
polar tracking, and object snap tracking
The alignment and angle of the grid, hatch patterns, text, and dimension
objects
The origin and orientation for coordinate entry and absolute reference
angles
Understand the World Coordinate System (WCS)
The WCS is a fixed Cartesian coordinate system. Internally, all objects are
defined by their WCS coordinates, and the WCS and the UCS are coincident
in a new drawing. However, it is usually more convenient to create and edit
objects based on the UCS, which can be customized to suit your needs.
Understand the UCS Icon
The UCS icon indicates the location and orientation of the current UCS. You
can manipulate the UCS icon using grips. For more information, see
The UCS
Icon
(page 24) and the UCSICON command.
NOTE If the location of the UCS origin is not visible in a viewport, the UCS icon
is displayed in the lower-left corner of the viewport instead.
See also:
Control the User Coordinate System (UCS) (page 131)
Work with Named UCS Definitions and Preset Orientations (page 132)
Control the User Coordinate System (UCS)
Customize the UCS origin and orientation using the UCS origin and axes
grips, the UCS icon shortcut menu, or the UCS command.
You can align the UCS icon with existing objects, including 3D faces or edges.
Use Precision Tools | 131