2012

Table Of Contents
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Break and Join Objects on page 699
To stretch an object
1 Click Home tab Modify panel Stretch.
2 Select the object using a crossing window selection.
The crossing window must include at least one vertex or endpoint.
3 Do one of the following:
Enter the displacement in the form of a relative Cartesian, polar,
cylindrical, or spherical coordinate. Do not include the @ sign, because
a relative coordinate is assumed. Press Enter at the prompt for the
second point of displacement.
Specify the base point for the stretch, and then specify a second point,
to determine the distance and direction.
Any objects with at least one vertex or endpoint included within the
crossing window are stretched. Any objects that are completely within
the crossing window, or selected individually, are moved without
stretching.
To scale an object by a scale factor
1 Click Home tab Modify panel Scale.
2 Select the object to scale.
3 Specify the base point.
4 Enter the scale factor or drag and click to specify a new scale.
To scale an object by reference
1 Click Home tab Modify panel Scale.
2 Select the object to scale.
Change the Size and Shape of Objects | 687