2012

Table Of Contents
UCS
Sets the origin and orientation of the current UCS.
UNITS
Controls coordinate and angle display formats and precision.
GETENV
Shows values of specified system registry variables.
SETENV
Sets values of specified registry variables.
System Variables
ANGBASE
Sets the base angle to 0 with respect to the current UCS.
ANGDIR
Sets the direction of positive angles.
ARRAYEDITSTATE
Indicates whether the drawing is in the array editing state, which is activated
while editing an associative arrays source objects.
ARRAYTYPE
Specifies the default array type.
DELOBJ
Controls whether geometry used to create other objects is retained or deleted.
SNAPANG
Sets the snap and grid rotation angle for the current viewport relative to the
current UCS.
Create Polar Arrays
In polar arrays, items are evenly distributed in a circular motion around a
specified center point or axis of rotation.
When you create a polar array using the center point, the axis of rotation is
the Z axis of the current UCS. You can redefine the axis of rotation by
specifying two points.
Copy, Array, Offset, or Mirror Objects | 663