2012

Table Of Contents
Polar Stretch (BACTIONTOOL on page 98) Specifies that the selection set
of objects stretches or moves when the action is triggered in a dynamic block
reference. A polar stretch action can only be associated with a polar parameter.
Scale (
BACTIONTOOL on page 98) Specifies that the selection set of objects
scales relative to the defined base point when the action is triggered in a
dynamic block reference. A scale action can only be associated with a linear,
polar, or XY parameter.
Rotate (
BACTIONTOOL on page 98) Specifies that the selection set of objects
scales relative to the defined base point when the action is triggered in a
dynamic block reference. A scale action can only be associated with a linear,
polar, or XY parameter.
Flip (
BACTIONTOOL on page 98) A set of objects is flipped around the
reflection line of the flip parameter when the action is triggered in the block
reference. A flip action can only be associated with a flip parameter.
Array (
BACTIONTOOL on page 98) Specifies that the selection set of objects
arrays when the action is triggered in a dynamic block reference. An array
action can be associated with a linear, polar, or XY parameter.
Lookup (
BACTIONTOOL on page 98) A set of objects is flipped around the
reflection line of the flip parameter when the action is triggered in the block
reference. A flip action can only be associated with a flip parameter.
Attribute Definition Creates an attribute definition for storing data in a block.
Show All Actions (BACTIONBAR on page 95) Displays all action bars for
the parameter objects in the Block Editor.
Hide All Actions (BACTIONBAR on page 95) Hides all action bars for the
parameter objects in the Block Editor.
Visibility Panel
Visibility States Creates, sets, or deletes a visibility state in a dynamic block.
Visibility Mode (BVMODE) Controls how objects that are made invisible for
the current visibility state are displayed in the Block Editor.
Make Visible (BVSHOW) Makes objects visible in the current visibility state
or all visibility states in a dynamic block definition.
Make Invisible (BVHIDE) Makes objects invisible in the current visibility
state or all visibility states in a dynamic block definition.
Block Visibility States Specifies the current visibility state displayed in the
Block Editor.
126 | Chapter 3 B Commands