2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Quick Start to Saving Settings for Plotting and Publishing
- Specify Page Setup Settings
- Overview of Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Determine the Drawing Orientation of a Layout
- Use the Layout Wizard to Specify Layout Settings
- Import PCP or PC2 Settings into a Layout
- Create and Use Named Page Setups
- Plot Drawings
- Quick Start to Plotting
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Import Other File Formats
- Attach Files as Underlays
- Attach Raster Image Files
- Use Drawings from Different Versions and Applications
- Access External Databases
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Use Markups for Design Review
- Render Drawings
- Glossary
- Index
■ Enter u (Undo) to reverse actions back to the start of PEDIT.
5 Enter x (Exit) to end a command option. Press Enter to exit the PEDIT
command.
To reverse lines, polylines, splines, or helixes
1 Click Home tab ➤ Modify panel ➤ Reverse.
2 Select a line, polyline, spline, or helix to reverse.
3 Press Enter to end the command.
To join polylines, splines, lines, and arcs into a single polyline
1 Click Home tab ➤ Modify panel ➤ Edit Polyline.
2 Select a polyline, spline, line, or arc to edit. If you selected a spline, line,
or arc, press Enter to convert the selected object into a polyline.
3 Enter j (Join).
4 Select one or more polylines, splines, lines, or arcs that are located end
to end.
Each selected polyline, spline, line, or arc is now joined into a single
polyline.
5 Press Enter to end the command.
To delete a vertex in a polyline
1 Click Home tab ➤ Modify panel ➤ Edit Polyline.
2 Select a polyline.
3 Enter e (Edit vertex).
The first vertex is marked with an X. Use the Next option to move the X
to the vertex preceding the one that you want to delete.
4 Enter s (Straighten).
5 Use the Next option to move the X to the vertex immediately following
the one that you want to delete.
6 Enter g (Go).
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