2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create Single-View Drawings (Model Space)
- Create Multiple-View Drawing Layouts (Paper Space)
- Create and Modify Objects
- Control the Properties of Objects
- Work with Object Properties
- Work with Layers
- Work with Colors
- Work with Linetypes
- Control Lineweights
- Control the Display Properties of Certain Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Add Constraints to Geometry
- Control the Properties of Objects
- Define and Reference Blocks
- Work with Blocks
- Create and Modify Blocks
- Add Behaviors to Blocks (Dynamic Blocks)
- Overview of Dynamic Blocks
- Quick Start to Creating Dynamic Blocks
- Create and Edit Dynamic Blocks
- Add Action Parameters to Dynamic Blocks
- Work with 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Quick Start to Saving Settings for Plotting and Publishing
- Specify Page Setup Settings
- Overview of Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Determine the Drawing Orientation of a Layout
- Use the Layout Wizard to Specify Layout Settings
- Import PCP or PC2 Settings into a Layout
- Create and Use Named Page Setups
- Plot Drawings
- Quick Start to Plotting
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Publish Drawings
- Prepare Drawings for Plotting and Publishing
- Share Data Between Files
- Reference Other Drawing Files
- Link and Embed Data (OLE)
- Work with Data in Other Formats
- Import Other File Formats
- Attach Files as Underlays
- Attach Raster Image Files
- Use Drawings from Different Versions and Applications
- Access External Databases
- Collaborate with Others
- Protect and Sign Drawings
- Use the Internet for Collaboration
- Use Markups for Design Review
- Render Drawings
- Glossary
- Index
Scale Objects Using a Reference Distance
You can also scale by reference. Scaling by reference uses an existing distance
as a basis for the new size. To scale by reference, specify the current distance
and then the new desired size. For example, if one side of an object is 4.8 units
long and you want to expand it to 7.5 units, use 4.8 as the reference length.
You can use the Reference option to scale an entire drawing. For example, use
this option when the original drawing units need to be changed. Select all
objects in the drawing. Then use Reference to select two points and specify
the intended distance. All the objects in the drawing are scaled accordingly.
See also:
■
Break and Join Objects on page 606
To stretch an object
1 Click Home tab ➤ Modify panel ➤ Stretch.
2 Select the object using a crossing window selection.
The crossing window must include at least one vertex or endpoint.
3 Do one of the following:
■ Enter the displacement in the form of a relative Cartesian, polar,
cylindrical, or spherical coordinate. Do not include the @ sign, because
a relative coordinate is assumed. Press Enter at the prompt for the
second point of displacement.
■ Specify the base point for the stretch, and then specify a second point,
to determine the distance and direction.
Any objects with at least one vertex or endpoint included within the
crossing window are stretched. Any objects that are completely within
the crossing window, or selected individually, are moved without
stretching.
To scale an object by a scale factor
1 Click Home tab ➤ Modify panel ➤ Scale.
2 Select the object to scale.
3 Specify the base point.
4 Enter the scale factor or drag and click to specify a new scale.
594 | Chapter 17 Change Existing Objects