2011

Table Of Contents
Create Rectangular Arrays
A rectangular array is built along a baseline defined by the current snap rotation
angle. This angle is zero by default, so the rows and columns of a rectangular
array are orthogonal with respect to the X and Y axes. The default angle 0
direction setting can be changed in UNITS.
Create Polar Arrays
When you create a polar array, the array is drawn counterclockwise or
clockwise, depending on whether you enter a positive or a negative value for
the angle to fill.
The radius of the array is determined by the distance from the specified center
point to a reference or base point on the last selected object. You can use the
default reference point (usually an arbitrary point that coincides with a snap
point), or you can specify a new base point to be used as the reference point.
Array in 3D
Limit the Size of Arrays
If you specify a very large number of rows and columns for an array, it may
take a long time to create the copies. By default, the number of array elements
that can be generated by one command is limited to approximately 100,000.
This limit is controlled by the MaxArray setting in the registry.
You can change this limit by setting the MaxArray system registry variable
using SETENV and entering a number between 100 and 10000000 (ten million).
Copy, Offset, or Mirror Objects | 579